Roel
Senile Team Big Cheese
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14 Apr 2012 21:10
Novicious wrote:
Congratulations, Senile Team! Why the hell did finalizing take so long? Any word on a North American release?

Thanks! I don't know exactly why it had to take so long, but I sure am glad the agony is (mostly) over. As soon as we know something definitive about the North American release, we will let you know.

Roel
Senile Team Big Cheese
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16 Apr 2012 21:49

redspotgames
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19 Apr 2012 14:45
At least we haven't been the only ones who's game has been in the post-lotcheck circle for this long:
http://www.gamespot.com/news/we-dont-do-nintendo-development-says-baldurs-gate-dev-6372032

Captain Dreamcast
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19 Apr 2012 19:20
Conglaturatinos, Senile Team!

Just finished checking it out, awesome stuff for sure! It only just came to me, but the music is really really epic. Especially the music that plays when you select the R4 channel, that one gives me chills! Kudos Ben, you really did an amazing job there!

Yeah, the graphics, game design and programming are again top-notch. Still have to check out the new modes, but the Single Player Mode looks a lot more appealing now, especially for gamers who tend to dislike Arcade-style games (I guess)! 

At least we haven't been the only ones who's game has been in the post-lotcheck circle for this long:
http://www.gamespot.com/news/we-dont-do-nintendo-development-says-baldurs-gate-dev-6372032

WHOA! MDK2 is on the Wii? ...That was the article's core message, wasn't it?  
40 MB for a full-fledged current generation game.... Super cool story, Ninti!

Anyway, back on topic: I sincerely hope you manage to make lots of money off this game. Good Luck! 

P.S.: Cool angle shot, yo:
tn_200x200shineonyoucrazydiamond.jpg


Roel
Senile Team Big Cheese
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19 Apr 2012 19:52
Thanks Captain! Have fun and let us know how you like the new modes!