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31 Oct 2019 21:16 / last edited 31 Oct 2019 21:26
We've been working on several bosses this month! First off, you may remember him from such movies as the original Intrepid Izzy Campaign video, The Minotaur. Some nifty attack patterns were created to challenge your reflexes. And challenged you shall be!

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And totally in the spirit of Halloween (which you may or may not celebrate, but hey, ghosts and candy are involved so that sounds like fun) the spooky arch nemesis of Izzy herself: Yzzi. Scary, gothy, and certainly deadly. What a woman!

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Another boss? Possibly! Because what do you think the chances are that Boaty McB. will arrive at its destination unhindered and unscathed?

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Other terrifying facts
Let's take a moment to appreciate some frightening statistics.
  • Currently the game contains over 3,000 frames of animation. This would not have been possible without our own sprite animation editor, but let me assure you, it is a hell of a lot of work for one man.
  • That man also built the levels, whose graphics consist of an estimated 7,000 tiles.
  • More than 74,000 lines of C/C++ code were written by that same, scarily productive man. And that's just the Windows version - not even counting the console ports and all the tools, scripts, and dialogue trees, which would certainly add thousands more!
  • Some minor bugs were brutally murdered this month!

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