jeroen
newt model
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29 Feb 2020 21:52
We managed to make some more improvements to Intrepid Izzy this February, and you can read about it in this easy-to-read list:
  • The final boss has received additional moves and animation
  • Various small bug fixes, tweaks, and graphical improvements
  • Extra scenes to make the flow of the game more logical
  • Addition of level pictures in the save screen, because, well, it looks much nicer
  • The in-game map has been improved to clearly show save points and unopened treasure chests. This may help you find your way, and maybe some secrets! Below the map you can also see your current quest, like opening a big door

map.jpg

save.jpg

To do list

"Alright", you say. "Nice that you're making all sorts of improvements, but where does it end?"
Good question!

Actually, we have a to-do list of thing we still want to improve before we release Intrepid Izzy into the wild.

  • Make the final boss even cooler
  • Add some NPCs
  • Some tweaking to the East Pole level
  • Create the ending sequence
  • Implement more Achievements/Trophies
  • Add some more music

Of course, we are presently hard at work to implement these improvements.

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