Big news, dear readers! We have created and uploaded all the necessary assets for
Intrepid Izzy's Steam store page, and submitted it for review. And it passed today! If you have a Steam account, don't forget to add Intrepid Izzy to your
wish list.
For the store page, we also created the following gameplay trailer.
Our next step will be the game's imminent release on Steam. This is still easier said than done, but we are hard at work to make it happen as soon as possible.
In other big news...
This month I, Roel, am writing the update because your usual herald of development progress, Jeroen, has his hands full with his brand new son. That's right, he is a father now! So congratulations to him and his wife!
Smaller news bits
Besides the aforementioned, there have been dozens of improvements, most notably improved controls.
- Options to modify the controller layout have been improved. Conflicting button assignments are now automatically corrected. It has also been made possible to enable or disable forward, forward + attack as an input for Izzy's sliding attack.
- Following tester feedback, the sliding can now be cancelled into a jump.
- Attack handling has been improved, allowing faster and more accurate attacks and hit detection. This makes the game feel even more responsive.
Other improvements include:
- More achievements added (and confirmed working on Steam).
- Added more secret areas to various levels.
- Changed the layout of the Haunted Forest in order to remove some frustrations and add more fun.
- Fixed a rare and complex physics bug where a stack of multiple, falling objects could all affect each other's positions, causing circular logic which crashed the game.
You can help, too!
Please share the Steam link with friends, enemies, and anyone who could be interested in a great platform-beat-'em-up-vania!
https://store.steampowered.com/app/908560/Intrepid_Izzy/
Thank you!